Godot 4: Detect a collision before adding node in a 2D game (part 1).
Introduction
Over the past month, I've been immersing myself in the world of Godot 4, and it's truly an exceptional game engine. For quite some time, I've had an idea brewing for a 2D exploration game set in space. I'm currently engaged in procedural...
joeridamme.hashnode.dev7 min read