PKsinew Devlog # 5: Trainer Info, Item Parsing, and the Cost of Refactoring
At this point in development, I had a few clear paths forward.
I could:
Dive into Pokémon-detail parsing (which would eventually lead to moving Pokémon between games), or
Focus on the Trainer Info screen and item parsing
I chose the less exciting...
pksinew.hashnode.dev4 min read